The soul reavers are slow moving casters that periodically cast an interruptible banshees cry if this isnt kicked itll hit random players for a large amount of players do be ready to top people if your raid is slow to interrupt. Intermission 1 and 2 are also pretty similar: The boss is immune and you fight adds. Raszageth, the Storm-Eater kill. So it is important to weave in damage where you can as a healer while also keeping your group alive as there is ramping damage. Lastly and probably most importantly the main mythic mechanic added, the Remnants. For resto druid youll want to just go moonkin form and just spam DPS here as there should be 0 raid damage going out and your tanks will most likely be kiting until the boss falls over. And to move the ring counterclockwise youll need an even number of players (2,4,6). If you are not assigned to a bomb, then listen /keep an eye out if a back up is called; otherwise, you want to focus on blocking motes from hitting the boss wherever needed. After a few seconds, itll cast a pulverising meteor. Kyra and Signe. If you have the Melodic Alignment debuff, you need to align with a Harmonic alignment player and vice versa again this is typically handled with a weak aura that will assign you a mark/group to stand on and is relatively simple. It will hit players for 22k and then deal 55k to all other players decreasing in damage the further away players are from the target. You can pop barkskin if you accidentally get hit. However, if you collide with a player who has no circle, you will die on mythic difficulty. You can save things like Natures Swiftness and Swiftmend to try and top this quickly. I hope that you all enjoy the video and find it useful in some way! P1 lasts until the boss has fallen to 65% HP. If all bound players are in their rune they will take a small hit of 14k damage. Another thing healers have to keep an eye out for is Unto Darkness. If you start to lose track line of sight becomes a big factor and can get very frustrating. Finally P3, the last phase. The boss sweeps across the platform, exhaling lightning in a line, inflicting heavy damage and leaving behind damaging AoE. At 0 charge, it dies. Gauntlets of Malice. While they don't have the same potential as Fury Warriors, the rotation won't . Throughout the fight the boss will throw a weapon at the tank and this can either be an axe, a hammer or a scythe. In Mythic Blood Price will also occur here so make sure you prehot/ramp this as itll be a lot of damage. This will spawn when you push the boss to 80%. Have any question about a certain boss or mechanics and how to deal with it? The phase ends when the vault's integrity drops to 0 or the boss' HP is under 25%, whichever happens first. You will most likely be assigned a marker to run to if you get the debuff because you want the glacial spikes on top of each other. There will be a barrier that absorbs 3% of her max hp, and there will be heavy raid damage during this, so this is typically where youd want to use your tranquility and most likely have a convoke 4 set ramp here as well if needed. Several players get a bomb debuff that explodes after 8s. Set in the Warcraft fantasy universe, World of Warcraft takes place within the world of Azeroth, approximately four years after the events of the previous game in the series, Warcraft III: The Frozen Throne. During phase 2 on mythic difficulty all players will move the rings in the same direction, this should be clockwise so you will only need one player to move the ring. These players on testing needed a lot of healing so you need to keep an eye out for when they are sacrificing their HP. 0 She will also throw Shadow Daggers on the entire raid which needs to be covered by a cooldown. The game encourages players to work together to complete quests, enter dungeons and engage in player versus player (PvP) combat, however, the game can also be played solo without interacting with others. Restoration Druid Talents and Builds - Dvorak Gaming The cosmic shift in mythic difficulty is slightly different from the other difficulties. If Remnant: Upper Reaches Might is left unsoaked it will cause the jailers forces to deal 50% more physical damage, You can lessen this effect by soaking the circle but itll cause the player soaking to take 10% increased physical damage this debuff stacks. But generally, you want to try and save and regenerate as much mana as possible during this phase. This will cause a lot of spot healing to be needed on the targets that get the seeds so keep an eye on them. The top talents, gear, enchants, and gems based on data from the top 371 Feral Druid Mythic Raszageth the Storm-Eater logs (371 unique characters) by dps from the past four weeks (only including logs from 10.0.7). Share a link to your raid and guide them through the strategy at your own rhythm. A complete searchable and filterable list of all Restoration Druid Talents in World of Warcraft: The Burning Crusade. During the fight ranged players will have the chance to be targeted by, Throughout the fight the boss will throw a weapon at the tank and this can either be an axe, a hammer or a scythe. If this cast goes off, it is most likely a wipe, so it is essential to try and help weave in DPS as a healer on this add during that cast. Calculate the knock properly. Pay much attention to these abilities to quickly survive the fight. During the encounter, a player will be effected by Frost blast. All images copyright Blizzard Entertainment. Restoration Druid Dragonflight Class Guide - Stormfate In phase one, there will also be two dispellable debuffs applied and two big AoE shields that you will easily see when youre in the fight. On Mythic difficulty, you will splash 80k raid damage to anyone within a 1-yard range when you cross the halo, so it is essential to pre-position or be cautious of your surroundings when crossing the rings. Once phase 3 starts, there will be a big circle in the middle. Back again with another Vault of the Incarnates video. It's important that everyone enters the ring at the same time because on mythic difficulty there is a mechanic called Exposed Threads of Fate. A lethal beam of damage facing a random player. This will cause the inner player to be knocked onto the platform whilst the outer player will use their movement ability to stay on the platform. So for the first phase you will throughout the fight 3 people at a time will get a debuff called Hopeless Lethargy this will slow all players within 8 yards of the target that got the debuff and cause them to take damage every 1.5 seconds. Dodge Raszageth beams and kill the adds. 09.07.2023 5 By reading this guide, you will learn everything you need to know about the Restoration Druid Mage Tower Dragonflight gameplay. If you have 0 stacks when you get pulled in for the transition you can roar mid air to give the entire raid the movement speed. With extremly strong cooldowns, Restoration Druids can keep up in large Raidgroups, and even small dungeon groups. Restoration Druid Guide - Dragonflight 10.0 - KBoosting If you are assigned to go in when the boss casts Kingsmourne you can just pixel on your raiders as on mythic difficulty you will be brought out by your raiders who will have to kill a soul you leave behind. Balance Druid 10.1.5 Compendium | Dreamgrove Copyright Method. Applies a vulnerability, so switch tanks. Increases your Versatility by 2% during the night (it's good to note that when . Intermission 1 and 2 are also pretty similar: The boss is immune and you fight adds. In this guide, you will learn how to optimize your Guardian Druid in the vault of the Incarnates Raid by highlighting the best talent builds for each boss, along with encounter-specific tips and tricks to help you succeed against each raid boss. This will cause the boss to cast Swarm of Decay and Swarm of Darkness. You will phase into the intermission once you have done two kingsmourne phases. Torment in phase two will also leave a puddle behind that will explode after 2 seconds, so make sure you preplan your movement so that you're in a safe zone after spreading. Item and ability tooltips by Wowhead. If this is your job it's important to run the stampeding roar conduit and to clear, Every so often the boss will cast Hand of Destruction pulling you towards him, this can overlap with adds dying so youll have to be fast and move through the mirror as Hand of Destruction deals less damage the further you are away from it when it detonates. When the boss enters this energy cores circle it will activate, This fight for Resto druids is pretty simple as it is basically the patchwerk boss of the raid. Restoration Druid Raid Bosses Guide - Method Once this barrier has been broken she will take 1% of her hp every 1 second for 10 seconds. Lastly for the intermission phase there will be a debuff called Spreading Misery this will target two players on each side and deal around 4-5k damage every 1 second for 5 seconds, when this debuff runs out on the player it will spawn a pool on the floor called Jailers Misery. There will also be slow-moving walls spawning (8 total) from each corner of the room throughout this phase. Every so often these adds will cast Demolish which is a big line in front of them and you just want to move out of this or it will hit you for 41k and you risk dying. The adds will give players a debuff if they are within 70 yards of the add and you cannot change its debuff once you are in range of both. Once it is done casting exposed core (10 seconds), the defense matrix will drop up an unstable core. This will copy the Grasp of malice mechanic which are the lines that erupt after a few seconds dealing a large amount of damage and knocking you back if caught within it. Surging Ruiner > Stormseeker Acolyte > Oathsworn Vanguard. The Restoration Druid represents one of the best healer classes for Mythic Dungeons and Mythic Raiding in Dragonflight Season 1, providing exceptional healing over time (HoT) for their allies. Split your raid in half and send a balanced group on each of the two lower platforms (left and right, not center). As a restoration druid you don't want to enter the Phylactery in phase 2. It is typically simple if you are not skipping reclaims. Raszageth the Storm-Eater Strategy Guide - Wowhead You most likely need to soak this as a druid healer, so make sure to utilize barkskin if required and keep yourself alive. Typically, 2 at a time is fine to handle without anything significant. During this fight you will still get all phase one mechanics and Desolation beam too. Make sure to bait this away from the main melee camp or away from where you plan to run next, DO NOT stand in defile at any point for any reason. Throughout this fight, there are 3 break periods where youll be forced to dance and will get a haste buff for successfully doing so. This will cause a large amount of damage divided evenly among players. The platform is slowly engulfed in a storm that deals damages. During the phase you will also have to deal with Fated Conjunction. Get The Best Resto Druid Talents : Our Recommendations In 2022 This is important to note because it will cause spikes to erupt in four directions from where the target is hit. So, once cleared, it is crucial to stay out of the main playspace area so that players can run and find their partners. or purging the add removes a charge. As a healer, it's essential to keep an eye out for the manifest shadows. Raszageth the Storm-Eater Heroic Boss Guide - Method Another Resto Druid raid video here. During this phase there is also a Desolation Beam that will put a circle like animation around your character. :)I'm from Rio de Janeiro, Brasil.I've been playing WoW and raiding since MoP, always maining resto druid.End-game is my greatest passion so here you'll find lots of M+ and raiding (H/M).Feel free to ask me anything!Seja bem-vinde! If you arent and you need to dispel your raider, just wait for them to call or look and make sure nobody is around them and they are in the shield before dispelling. During this time the boss will take extra damage, here is a great opportunity for you to use Heart of the Wild with Convoke the Spirits to boost a lot of the damage required. To deal with this mechanic, the person with mobility abilities such as stag/moonkin form wild charge will typically go on the outer edge of the room with this debuff and the second player will be a few yards behind the outer edge player facing out of the room when being dispelled. Heres where shields are very useful. If you get targeted by Rune of damnation, you want to jump into a hole with 1.8 seconds left on the debuff. If the add finishes its 3.5s Burst cast, it inflicts a heavy stacking DoT to the whole raid and dies. This effect stacks and this is why you want to pop all healing cooldowns during this moment, so you can make them all die at the same time. To reduce the stacks you want to move to players within 5 yards to spread it so, its easier to heal and remove as soon as possible. You should have two teams to soak this ability which your raid leader would assign. Vault of the Incarnates, the first raid in Dragonflight, is an eight boss raid instance. Mythic. You will also have random players targeted by Staggering barrage throughout the fight. Since launch, World of Warcraft has had eight major expansion packs: The Burning Crusade (2007), Wrath of the Lich King (2008), Cataclysm (2010), Mists of Pandaria (2012), Warlords of Draenor (2014), Legion (2016), Battle for Azeroth (2018), and Shadowlands (2020), with a ninth, Dragonflight, currently in development.Similar to other MMORPGs, the game allows players to create a character avatar and explore an open game world in third- or first-person view, exploring the landscape, fighting various monsters, completing quests, and interacting with non-player characters (NPCs) or other players. Form sentry will also cause Sentry fire which will cause the sentry to periodically thatll unleash a barrage of energy at random players that inflicts 10k damage, its important as a healer to have some sort of glow/weak aura that shows which targets are being hit by this as they will require a lot of spot healing and attention. This mechanic will happen periodically throughout the fight. On mythic difficulty it will apply to 4 players inflicting frost damage every 1 second and when dispelled it will jump to the nearest target, To remove this debuff from the encounter you will want to get all 4 debuffs on to one player. This ability is a line that will shoot three orbs at the selected player. Beam on the current tank for 2s, inflicting massive damage. It would be best to heal players who soaked the runes ASAP because otherwise they will get mind-controlled and have to be killed off. Lastly and maybe most importantly, the boss will cast defile at a ranged player. When the boss reaches 15% health, the nuke phase begins, and the boss will stop doing any melee abilities or other abilities than core overload. This is a ramping damage ability, so you have to kill the boss fast, and if you are slow to kill it, you will need to cover this with high cooldowns such as tranq or convoke ramp with tree form, etc. The big danger is getting pushed off the platform. To help counter this ability simply stand within the cores energy circle because it will activate Radiant Energy which will make you to take 80% reduced damage from Unstable Energy. Malbaratar - Resto DruidAsylium Guild - Azralon/USTwitch:http://twitch.tv/malbaratarLogs:https://www.warcraftlogs.com/character/us/azralon/malbaratar#difficu. However, there are other mechanics like players channelling into a font in front of the boss to sacrifice their HP to heal the boss. After 40 seconds if the rings are not returned to their target positions it will kill the entire raid. You will also get an additional decimator during this phase, so make it "scream" at you when it starts casting, so you don't get a knockback into one of the holes. So a lot of this fight will depend on how your guild assigns and approaches the fights so for this boss Ill just give some generic pointers. Meu nome Ana, mas me chame de Malb! So, try not to be ahead of the raid group / where the raid group wants to go when baiting the clouds. You will get Raszageth heroic kill boost in the shortest time. It will go on one player and after 8 seconds it will deal 220k frost damage divided evenly between all players within 10 yards. The Cruciform axe will deal a large amount of damage to the tank and large fall off damage to the raid as well. You also need to plan accordingly when you want to use tranq. A phase similar to P1. If you don't line of sight Relentless Domination, you will be mind-controlled and forced to die or cause issues to your raid group. It unfolds as follows: P1 -> Intermission 1 -> P2 -> Intermission 2 -> P3 P1, P2 and P3 are pretty similar: You fight the boss alone and deal with similar abilities. If a Scorn debuff target collides with an Ire debuff target this will wipe the raid, this is why it is important to have a mlee camp and a ranged camp so that you will never collide. You can also use ironbark to help top a single add if it's not needed on another raid member. Periodically through this phase players will spawn Shadowsteel Embers below them, and randomly around the room. When the boss reaches 0 energy it will start to unleash pulses of energy that inflict 30k damage to all players and each subsequent cast will increase your damage taken by purging protocol by 100%. During this intermission there will be spiked balls coming from the left or right of you, however, there will already be gaps in the wall that you can run through, There will also be a line of spikes creeping towards you but will also have a gap here, so, typically you need movement speed throughout the entire intermission phase to keep up. TBC Restoration Druid Talents - TBC Classic - Wowhead Dragonflight Season 1 Restoration Druid Guide - Wowhead After 9 seconds if a bound player isnt inside their rune it will wipe the entire raid. Restoration Druid - Raszageth the Storm-Eater (Heroic) - Subcreation This phase is fairly easy to deal with and shouldnt take too long so overload cooldowns where needed. Restoration Druid Mage Tower Guide Dragonflight 10.1.5 3 phases fight with 2 intermissions. This page last updated: 2023-05-01 05:02:48.146191-04:00. Thankfully there is an insane power for this mechanic. So you need to make sure when crossing halos you do not have this debuff, or you will die. If they collide with a player they will deal a large amount of damage and reduce the targets movement speed for 7 seconds. This add gains 10% haste after each successful hit. As a druid, you arent typically assigned to heal these; however, if you are, things like using ironbark to increase your hot is recommended on the first one to top it quickly because when you heal these seeds, you will get a healing increased buff, which stakcs 4 times, so its important you try and maximize this buff to the best of your ability. During phase one, two, and the intermission, the boss will also throw out dispellable debuffs, prioritizing melee. This will also pull you to the tank and can be used to jump over incoming beams. After a few seconds, this will stun the player and anyone else in the circle clearing all bleed effects. The boss sweeps across the platform, exhaling lightning in a line, inflicting near-lethal damage and leaving behind damaging AoE. This ability puts a debuff on two players at a time that inflicts a large hit when it expires. Another pretty simple boss fight for healers. This fight is all about control and spot healing. It informs you when to taunt and how your co-tank is doing with their mechanics. Some adds when reaching 20% will also start to do a wind effect trying to push you off the platform. Malbaratar - Resto DruidAsylium Guild - Azralon/USDon't forget to like and subscribe! Our class tree is a little bit rougher on pathing, but does include some very good talents throughout. Once baiting is done (after you've been hit by it three times, you're safe to re-enter the stack. Once called to dispel, then you should dispel them asap as the damage ramps up pretty high, and as it favors melee they will be out of melee for a while trying to palace it correctly and want to get back in asap. Furthermore Fate Fragments will spawn from the target/the Echo of eternity locations which are slow moving balls. This is effectively when the soft enrage of the boss starts. Now weve dealt with the important break points of the fight, let's talk about some abilities. This boss does heavy tank damage, so make sure you're using your ironbark on them if needed. Contribute However, you can temporarily remove them with an immunity, but they will re-arm themselves after a few seconds. Being close to a player from the same polarity gives you a 200% amplifier buff, being close to the opposite one inflicts a DoT. Progress faster by receiving valuable insights and visualisations of your logs! This ability will cause several beams to appear that erupt in a straight line after a 6 second delay and they are very easy to see and avoid. You typically want to Crowd control these when they spawn and focus on the mythic add that spawns called the Mawsworn Overlord. As a boomkin druid you want to play Heart of the Wild and convoke because you want to deal as much damage as you can. While an energy core is active it will cause Unstable Energy which deals 42k damage every 1 second to the entire raid. Even when splitting his damage, it still hurts, so make sure to use personal cooldowns if needed. This will cause lines through players that you will need to side step and avoid if you do get hit it is 100k physical damage and will knock you back (if you manage to survive the initial hit) They are very easy to dodge and you should never greed casts, just move out of the line. Typically, all of you will go to the same add; however, you want to split the raid into two groups in mythic. There is also Black Arrows happening during this phase on mythic difficulty. Helm of suffering. You can use soulshape to get through the ring without taking damage, and this is typically where you will have your incarn ramp with convoke if possible. This will also interrupt your cast for 6 seconds and also hit players within 6 yards, so you want to make sure to stay spread out. This add spawns with a shield that deals damage to the raid. Use it to get knocked back onto the top platform or you will die. When the adds die they will spawn things under your feet that will deal damage and knock you back, so it is extremely important not to get hit by these. This boss is extremely similar to the heroic version; however, it hurts a lot. Each of these add will do different mechanics but the important one to note for a resto druid is the Mawforged Summoner. A lot of the time the most healing came from those NPCs we had to heal, or just directly healing Kaelthas himself. New Talent: Rising Light, Falling Night - Increases your damage and healing by 3% during the day. The top talents, gear, enchants, and gems based on data from the top 500 Restoration Druid Mythic Raszageth the Storm-Eater logs (497 unique characters) by hps from the past four weeks (only including logs from 10.0.7). If Remnant: Soulforge Heat is left unsoaked it will periodically deal 22k~ fire damage to the entire raid, however, a player can lessen this effect by soaking it but it will cause you to take damage every 5 seconds for 10 minutes again stacking. After each jump, the explosion's radius gets smaller, so it's easier to prevent further jumps. Annhyldes Bright Aegis. You typically want to stand and follow the adds that spawn if this debuff is on you as it will also increase the mawsworns damage taken by 50% if they are in the circle meaning the adds become a lot easier to deal with. Throughout this phase, tanks will also get glyph of relocation, which does a large amount of aoe damage to the raid but has fall off damage the further the tank is from you when it detonates. Method Balance Druid Guide - Talents - Dragonflight 10.1.5 During this phase the boss will also cast Annihilating Glare that will start casting a beam from one end of the room to the other, during the trash youll notice you use these grappling hooks to get over to clear the trash, you will use the same chains here to avoid this gaze and then typically regroup in the middle of the room. Walking through the ring will apply a nasty dot for 6 seconds and make it so the next halo you take deals 500% more damage. During the 3rd phase there is also an ability called Merciless. The other important mechanic during this phase is Death knives. There will also be a Monstrous soul and once they reach a low HP, they will start a cast.
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